Re: The subtleties of dwarf psychology

1

Dwarves seem to be not-so-great with the whole sexual consent thing:

Thought: Took someone to bed recently
Triggered by: Moved an unconscious (usually injured) dwarf to a bed.


Posted by: x.trapnel | Link to this comment | 12-23-10 11:57 AM
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I assumed, perhaps naïvely, that the unconscious or injured dwarf was moved to a bed so that it could rest there, not so that it could be sexually exploited. (In fact the word "bed" in that page is linked to the Hospital page.)

Look, there's a special third-party dwarf manager program so that you can more efficiently run your fortress. Rather insane! A roguelike that's all about being a manager.


Posted by: nosflow | Link to this comment | 12-23-10 12:02 PM
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3

Did this post put Reggie and the Full Effect's "Dwarf Invasion" into anyone else's head? No? Oh.


Posted by: Stanley | Link to this comment | 12-23-10 12:07 PM
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4

Whatever happened to ant farms or whatever they were called?


Posted by: x.trapnel | Link to this comment | 12-23-10 12:15 PM
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3: The post didn't do anything like that, but thanks to your comment I now have Tall Dwarfs in my head and will have to go put some on.


Posted by: Mr. Blandings | Link to this comment | 12-23-10 12:34 PM
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6

4: Or pet rocks?


Posted by: Merganser | Link to this comment | 12-23-10 12:44 PM
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7

Just the other day I had a dwarf go to have a little talk with the mayor. Her status then read, in part:

"Iden Thobtan has been very unhappy lately. She has lost a friend to tragedy. She yelled at somebody in charge & felt a little better after. She accidentally killed somebody in a fit of rage recently."

The "somebody" in both cases was the mayor. Yep, she blew up at him, yelled at him, killed him, and FELT A LITTLE BETTER AFTER.

And then was herself elevated to mayor, briefly, before the captain of the guard beat her to death for the murder of the previous mayor.

Fortunately, I got the prison up and running in time to avoid a probably-lethal beating for the next mayor, who did 18 days in chains for "disorderly conduct" with a donkey.

I love me some Dwarf Fortress.


Posted by: Hamilton-Lovecraft | Link to this comment | 12-23-10 2:58 PM
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8

Justice administered? An unhappy thought, dwarf.

IOZ, the good conscience of the Intertubes, admonishes us all, especially me.

I propose to you that the desire to see another human being punished, even a person who has done wrong, a category to which Bradley Manning emphatically doesn't belong anyway, is the most despicable of all human desires

Let this be my Xmas card.


Posted by: bob mcmanus | Link to this comment | 12-23-10 3:19 PM
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For the Christmas season, apparently Firedoglake has taken on the mission of helping Bradley Manning

Cowards and monsters, huh. Decent people are celebrating tax cuts in Hawaii.


Posted by: bob mcmanus | Link to this comment | 12-23-10 5:03 PM
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Decent people are celebrating tax cuts in Hawaii.

I don't know if I'd go so far as to call Duane "Dog" Chapman decent, bob, but, hey, different strokes.


Posted by: Stanley | Link to this comment | 12-23-10 5:08 PM
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11

I must be getting old and/or really behind the times, because 7 is pure gibberish to me.


Posted by: MAE | Link to this comment | 12-23-10 7:33 PM
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No. 7 is gibberish to me and I can't possibly be old.


Posted by: Moby Hick | Link to this comment | 12-23-10 7:38 PM
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13

Googling Dwarf Fortress?

Remember, I have played Moria then Angband with my morning coffee every day for twenty years


Posted by: bob mcmanus | Link to this comment | 12-23-10 8:03 PM
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Angband did get smashed to bits and covered with water, so it fits.


Posted by: Moby Hick | Link to this comment | 12-23-10 8:12 PM
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7 is gibberish to me too. This whole post and thread are, to be honest.


Posted by: essear | Link to this comment | 12-23-10 8:29 PM
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Re: dwarf taking something to bed, I wouldn't assume it was the consent thing, I'd assume it was a joke about dwarfish (in the fantasy/RPG sense) sexuality, or rather, asexuality. You see female dwarves all the time, the joke is, you just can't tell because they have big thick beards just like the men.


Posted by: Cyrus | Link to this comment | 12-23-10 8:36 PM
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The one thing I understood from this post was the table-related html, and the nostalgia it gave me for the brief window in the year 2000 when I had the keys to my high school's website for a whole semester and yet failed to do anything funny or clever with those permissions. (Admittedly, losing that free period as a technology helper or whatever probably wasn't worth it. But still. Le sigh.)


Posted by: Stanley | Link to this comment | 12-23-10 9:52 PM
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18

I am certainly quite old.


Posted by: Beefo Meaty | Link to this comment | 12-23-10 9:53 PM
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19

Guys, just read the Dwarf Fortress wikipedia entry and then maybe some tutorials or the DF wiki.

It's not complicated stuff!


Posted by: nosflow | Link to this comment | 12-23-10 10:09 PM
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I think I understand Dwarf Fortress. Stanley, like the rest of the youth of today, is a mystery.


Posted by: Beefo Meaty | Link to this comment | 12-23-10 10:13 PM
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It's not complicated stuff!

From the wikipedia entry (emphasis added):

Slaves to Armok: God of Blood Chapter II: Dwarf Fortress, also called Slaves to Armok II: Dwarf Fortress, but most commonly known simply as Dwarf Fortress, is a freeware computer game by Bay 12 Games for Microsoft Windows, Linux, and Mac OS X set in a high fantasy universe that combines aspects of roguelike and city-building games and is primarily known for its unique level of complexity and difficulty.

Posted by: teofilo | Link to this comment | 12-23-10 10:15 PM
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Stanley, like the rest of the youth of today, is a mystery.

Boogabooga! Everything you need to know is contained in this music video.


Posted by: Stanley | Link to this comment | 12-23-10 10:25 PM
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23

Yes, yes. I had the CD.


Posted by: Beefo Meaty | Link to this comment | 12-23-10 10:27 PM
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What's a CD?


Posted by: Stanley | Link to this comment | 12-23-10 10:29 PM
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primarily known for its unique level of complexity and difficulty.

Yeah, but the overall principles—enough to understand 7, certainly—are simply to grasp. It's just extraordinary detailed.


Posted by: nosflow | Link to this comment | 12-23-10 10:29 PM
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Simple to grasp.


Posted by: nosflow | Link to this comment | 12-23-10 10:34 PM
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27

This will sound crazy:

Although I had never heard of it before today, I approve of DF for its switch to ascii graphics. This is part of the appeal of Angband. With the simpler graphics, you free up memory and processor cycles for the computer opponent. This creates, with modern processors and brilliant open-source coding something similar to current computer chess level AI.

Unfortunately, it looks like DF allows too many and too easy restarts. For shame.

In Angband, even the default difficulty is awesome. With certain switches, options, styles, the difficulty, while never quite unbeatable (this is called "balance" and is the art of the programmers) can become...inhuman.

There are of course many ways of cheating, saves and restarts when bad decisions are made being the least approved. I disapprove of "diving" which accepts that "dead is dead" but relies on recklessness to speed up the game. Starting five new characters in a week is very close to save files.

I identify with my trolls and hobbits and do not want to fucking die. Death is not a fucking option or style choice. So I play very very slowly. Slooowly. As in years per character.

This requires a zen patience and a self-consciousness, realizing that whenever I am comfortable or relaxed or confidant is the time sudden horrible death is right around the corner, one casual move, one glance askance away.

This is true in real life, too. The bartender may have been audited and his dog died, and will reach over and crush your skull with the Smirnoff bottle. Happens every day.


Posted by: bob mcmanus | Link to this comment | 12-23-10 10:53 PM
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Engraved on the wall is a finely-designed image of a dwarf by `Torret Doge' Regunib. The dwarf is dead.


Posted by: nosflow | Link to this comment | 12-23-10 11:12 PM
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29

What was confusing about #7? Besides one dwarfy proper name, it was plain English words structured in fairly simple sentences.

For context, though I would have thought it pretty clear: Dwarves have mayors. Dwarves have tempers. They have mood swings. They keep donkeys. They have a justice system.


Posted by: Hamilton-Lovecraft | Link to this comment | 12-23-10 11:21 PM
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(Also, though it's not germane to 7, they're all alcoholics, every last dwarf jack of them)


Posted by: Hamilton-Lovecraft | Link to this comment | 12-23-10 11:23 PM
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DF is one of those games, like Eve Online, that I heard about and thought sounded awesome. So I played them for a while, realised they were way over my head, and satisfied myself reading dozens of AARs.


Posted by: Ginger Yellow | Link to this comment | 12-24-10 2:24 AM
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A roguelike that's all about being a manager.

cf Recettear, a JRPG that's all about being a shopkeeper.


Posted by: Ginger Yellow | Link to this comment | 12-24-10 2:34 AM
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Quiero una Navidad blanca!


Posted by: Pauly Shore | Link to this comment | 12-24-10 8:36 AM
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34

Urist Ducimnakuth, craftsdwarf cancels store item in bin: interrupted by yeti.


Posted by: Hamilton-Lovecraft | Link to this comment | 12-26-10 11:16 PM
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